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Hackmaster

Games |  RPG |  Hackmaster

Hackmaster: Annihilate The Giants KEN2203: Hackmaster: Annihilate The Giants is on Sale

Giants have been raiding the lands of Garweeze Wurld, causing widespread death and destruction ­ and great consternation to noble rulers sworn to protect the life and goods of certain influential members of their populace. Therefore, a party of the bravest and most powerful adventurers was assembled and given the charge to punish the miscreant giants. Unfortunately, they charged too much - so your players will have to do! They must deliver a sharp check to the giants, or else return and put their heads upon the block for the headsman's axe (or at the very least 18 months in a medium security facility). Players must follow any clues discovered, if such clues point towards the sinister hand suspected of guiding the uprising, but to return at once if they should determine exactly the reason or force behind the alliance of evil. After all, some dark relic might be at hand... or it might not. Who knows? Regardless, there's plenty of giants to hack and treasure to loot. Lots of it.


Levels: 11-Jul

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Hackmaster: Annihilate The Giants
Hackmaster: Combatants Guide to Slaughtering Foes KEN2105: Hackmaster: Combatants Guide to Slaughtering Foes is on Sale

This is it! HackMaster's complete guide to fighters for BOTH players AND GameMasters! This thoroughly researched and finely crafted tome includes everything you ever wanted to know about the masters of hack. Included are details concerning martial arts, combat maneuvers and fighting styles, tactics, tournaments, new weapons and armor and more than you can shake a sword at! Whether you profess to be the greatest warlord in the Wurld, or need to gird yourself for battle with one of these incredible fighters, this is the book for you!



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Hackmaster: Combatants Guide to Slaughtering Foes
Hackmaster: Crypt of the Lizard King KEN2214: Hackmaster: Crypt of the Lizard King is on Sale

If the highwaymen who are raiding the lands of Beorn are only simple brigands, why are the merchants so terrified? And what are these rumors that are whispered among the frightened villagers - rumors of an old, enormously evil power that lies behind the robberies? The Count of Beorn wants your party to get to the truth!

Those who answer the call can expect danger and possibly even a horrendously painful death, but also great reward, for the count will be very grateful to those who reopen the trade routes.



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Hackmaster: Crypt of the Lizard King
Hackmaster: Dead Gawd's Hand

South of the savage lands of Gnardor, dominated by both rugged mountains and swampland, lies the Kingdom of Da'Neer, where fear and dark secrets are commonplace. Now, an ancient evil stirs deep within the bowels of the swamp, threatening to bring horrors beyond any this region – or this wurld – has seen for millennia. The Cult of Ygaruth is active, no doubt hoping to gain power from realms of terror beyond man's comprehension. It will take a brave band of adventurers to end this menace, or fall before the might of the Dead Gawd’s Hand. Have you the courage?

If so, you must prepare yourself, my friend. You are about to embark on a journey into a land where magic and monsters lurk in every darkened corner. This is not a place for the meek spirited or the wuss of heart. The Aldrazar™ campaign setting is a land embroiled in an epic struggle that has raged for countless eons: where the forces of evil war against those of good, where law struggles to keep chaos in check, where adventure and the art of hack are the meat and drink of all who would seek to carve their niche in such a hostile, forbidding and unforgiving environment. This is the realm of the HackMaster™ role-playing game.


No. of Players: 4 - 6
Levels: 07-Apr

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Hackmaster: Dead Gawd's Hand
Hackmaster: Demon Tower of Madness KEN2213: Hackmaster: Demon Tower of Madness is on Sale

One of the most grand and terrible of all man's creations is the Soul Gem. Now time grows short, as the madman Zaraffin uses the Gem to summon his unstoppable Nefarian army, almost leveling the region in the process. The Demon Tower of Madness was used as the official 2003 HackMaster World Championship tournament adventure. Non-stop action from start to finish, destroy the gem before it and its minions turn Garweeze Wurld into the Abyss on earth.

A HackMaster adventure for 5-8 characters between levels 5-7, the greatly expanded Demon Tower of Madness (more than twice the length of the original!) offers over 70 separate encounters spread across four rounds. Each round can be played as a separate tournament adventure, or can be used in an ongoing campaign. Unique traps and monsters haunt every twist, turn and dead end of this fantastic adventure. Only the most cunning and resourceful PCs will escape with their lives and their sanity intact!



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Hackmaster: Demon Tower of Madness
Hackmaster: Descent into the Netherdeep KEN2206: Hackmaster: Descent into the Netherdeep is on Sale

Having annihilated the Giant Prince Snorre, it was discovered that the drow were the instigators of the uprising. After a fierce fight, the cowardly dark elves have retreated into the NetherDeep and it is up to your players to go down and destroy them on their home turf. Strange creatures unseen on the surface world populate its darkened caves and warrens. Certainly peril lies ahead for only the most savage of creatures (and luckiest of players)can survive in the dreary depths!


Levels: 12-Sep

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Hackmaster: Descent into the Netherdeep
Hackmaster: Lost Caverns KEN2215: Hackmaster: Lost Caverns is on Sale

Nearly a century ago, the Arch-mage Izzlshyzl sent her evil minions to conquer the lands around her abode. The successful conquest brought about the subjugation of the Marches of Parrotland for a decade. Captured treasure poured into the mage's coffers to satisfy her insatiable demands for riches and items of power. According to legend, her discovery deep within the Yatil mountains caused her power to soar when magic of unsurpassed power saw the light of day. It is certain the Arch-Mage ruled her domain from the caverns while she conducted arcane experiments and rituals to further increase her power. Her success and rising magical might, eventually proved to be her downfall.



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Hackmaster: Lost Caverns
Hackmaster: Porpher's Enchanted Garden

Fleeing the rage that consumed their feuding families, two young lovers fled to a cave where it is said every wish is granted. Two years have passed, and all attempts to return the lovers to their parents have failed, though some believe them lost in an enchanted garden. Now, the handsome reward offered for the return of the lovers has tempted you, but who knows what truly lies in the beautiful green. A HackMaster adventure for character levels 3-5.


No. of Players: 4 - 6
Levels: 05-Mar

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Hackmaster: Porpher's Enchanted Garden
Hackmaster: Robinloft 2: Tahd's Legacy KEN2217: Hackmaster: Robinloft 2: Tahd's Legacy is on Sale

"I AM THE ANCIENT ... I AM THE LAND ..." Welcome to an adventure of dark mystery and romance for the HackMaster system! Herein the PCs must sort dream from reality and face the daunting task of figuring out who the villain really is. Though this module is a sequel to the blockbuster "Robinloft" adventure, it can also be run independently from that work. Of course, those who played the first adventure will find a special surprise. Robinloft 2 is recommended for characters of 8-10th level.



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Hackmaster: Robinloft 2: Tahd's Legacy
Hackmaster: Slaugherhouse Indigo KEN2205: Hackmaster: Slaugherhouse Indigo is on Sale

The writer of the HackMaster Hacklopedia series, Tony DiGerolamo brings you an all original HackMaster adventure unlike any other! Far into the mountains on a lonely trail your heroes discover a mysterious manor house. Once a stronghold for the noble gnomes of House Indigo, its walls hold rooms full of treasure for the taking! Are you bold enough to survive the treacherous mountain minions, crafty orc bandits, and an undead creature the likes of which Garweeze Wurld has never seen? Don't let your guard down, trust no one and whatever you do, don't go to sleep! Not for the wuss-of-heart!



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Hackmaster: Slaugherhouse Indigo
Hackmaster: The Hidden Shrine KEN2210: Hackmaster: The Hidden Shrine is on Sale

The Slaz'Steceks were once a highly technologically and magically advanced reptilian race. They created glorious cities that none could match and were said to have had the power to control time and travel the dimensional planes. They created a hidden shrine that was said to be the center of their power. But overnight their entire civilization crumbled and today they are nothing more than a race of savage warriors. What caused this catastrophe? Only those who survive will discover the answers and bring home the lost treasures of the Slaz'Steceks! Recommended for 4-8 characters of 4th-6th level.



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Hackmaster: The Hidden Shrine
Hackmaster: The Prophecy of Shardar KEN2218: Hackmaster: The Prophecy of Shardar is on Sale

Two centuries ago, the last emperor of the land was deposed in favor of a high council. Now, however, things are going badly, and a restless populace longs for the days of the ancient rule. The high council is floundering -- and the political situation is turning ugly.

It was then that an obscure monastic order discovered a long-forgotten prophecy. When the land needs him most, a long-gone emperor will rise to restore order. You have been chosen to prove that this is the time of the prophecy, and to take the first steps toward returning the lost ruler to his throne. This adventure contains the first four rounds of the HackMaster Tournament of Champions that was originally run at the Origins 2004 convention for characters levels 4 through 7. This adventure can be played alone or as a prequel to The Curse of Pen Griffen.



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Hackmaster: The Prophecy of Shardar
Hackmaster: White Doom Mountain KEN2208: Hackmaster: White Doom Mountain is on Sale

Three legendary magic items have gone missing with taunting notes left in their place, mocking adventurers and daring them to do something about it. Everywhere are signs the evil wizard Keraptorse is to blame. Now the PCs must brave his lair and walk right into his trap in the legendary White Doom Mountain. An exciting, classic adventure completely re-hacked! For characters level 4-7. Complete battlesheets included!


Levels: 07-Apr

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Hackmaster: White Doom Mountain
Hackmaster Module S6: Isle of Death

An abandoned religious complex has been conquered by strange evil beings from without and within. Can your characters not only defeat the evil menace, but also purge the island of its corruption? This challenging dungeon adventure will test not only the combat prowess of the PCs, but their overall survival skills as well! Isle of Death contains not only background information, maps, notes, encounter and map matrix keys, but also a new HackMaster monster and new treasures!


No. of Players: 4 - 6
Levels: 08-May

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Hackmaster Module S6: Isle of Death

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