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GURPS: Rogues SJ6413: GURPS: Rogues is on Sale

GURPS Rogues contains everything you need to know about backstabbing, intrigue, and the seamy side of life. With 29 templates and over 100 sample characters for all kinds of settings, GURPS Rogues is a chest full of treasure for you to plunder!

GURPS Rogues follows (stealthily) in the footsteps of GURPS Warriors and GURPS Wizards, our two previous books of characters and templates.



GL Price: £7.99        (RRP is £15.99)

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GURPS: Rogues
GURPS: Spirits SJ6537: GURPS: Spirits is on Sale

The creatures of the Other World are all around us. Some were once alive. Some were created by human imagination. And some are completely inhuman but thirst for our souls. GURPS Spirits is a complete guide to the spirit realm and its inhabitants. It includes a catalog of spirits from around the world: angels, demons, djinn, dryads, ghosts, loas, manitou, raksasha, and many, many more. It is also a campaign guide for characters who see spirits, serve them, use them . . . or fight them! Also included: an expanded version of the ritual magic rules first seen in GURPS Voodoo, as a system for spirit-mediated magic.



GL Price: £7.99        (RRP is £15.99)

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GURPS: Spirits
GURPS: Villains SJ6416: GURPS: Villains is on Sale

A pirate said to Alexander the Great, "Because I have only one ship, I am called a pirate. Because you have a great navy, you are called an Emperor." Villains. Where would the heroes be without them? Probably unemployed. The hero may be the star of his story, but it takes a prize villain to bring out the best in him! GURPS Villains is a compilation of dastardly foes from all ages, genres, and backgrounds. Crackpot spy-movie masterminds, backstabbing patricians, grim undead overlords, hard-bitten crime bosses . . . they're all here! Each villain is described both biographically and in game terms, and is accompanied by "bits" like fiendish plots, evil henchmen, devious deathtraps, and secret strongholds. GURPS Villains also includes a GM's guide to dramatic villain design and use. After all, everybody loves a "good" bad guy! GMs can use this book for instant opponents, or choose a villain they like and build a whole campaign around him! There are over 50 villains (and villainous groups) with complete stats and writeups, including details of their "evil plans," in this survey of fiends and foes from all times and climes.



GL Price: £7.99        (RRP is £13.99)

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GURPS: Villains

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