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Shadowrun RPG: 6th World
The Sixth Edition Core Rulebook for the Shadowrun Roleplaying Game is a slimmer, faster entry into the dystopian urban fantasy world of Shadowrun. This rulebook has been slimmed down to a sleek 320 pages with amazing new art, and will be expanded upon in coming months and years with a new line of ...More...
Price: £34.99 (RRP is £41.99)
Shadowrun RPG: 6th World Limited Edition
Price: £66.99 (£65.32 after automatic discount!, RRP is £79.99)
Shadowrun RPG: 6th World GM Screen
This Shadowrun, Sixth World Gamemaster's Screen is what you want it to be. How do we know? Because you get to shape it. A player-facing large pocket lets you share scene inserts to change up the players' visual experience, with many inserts included with the screen. Card pockets on the GM side help ...More...
Price: £8.99 (RRP is £16.99)
Shadowrun RPG: 6th World Beginner Box
Shadows darken and deepen. They're cast by the enormous, world-striding megacorporations that grasp for power and strangle humanity in their clutches. By 2080, most of the planet has given in - bowing and scraping before their corporate overlords; selling their souls to the almighty nuyen. The corps ...More...
Price: £20.99 (RRP is £24.99)
Shadowrun RPG: 6th World Dice And Edge Tokens
Tossing a handful of dice to out-maneuver or out-gun your opponent always brings a rush. Especially when you're spending some Edge to boost your actions. Add more dice to your Shadowrun game, along with a great way to track your Edge! Contains 12 dice, 7 Edge tokens.
Price: £16.99 (RRP is £19.99)
Shadowrun RPG: 6th World 30 Nights
The first night of a citywide blackout usually has rioting and lawlessness. The second night continues the chaos. The third night? Well, whoever heard about a citywide blackout going three nights?
Price: £29.99 (RRP is £33.99)
Shadowrun RPG: 6th World Cutting Black
Voice scream in the darkness. Voices of the lost drift through the night. Their sound is despair, sorrow, and terror. The noise grinds at your soul, but only thing worse than listening to the chorus of pain is joining it. The world is changing. Desperate times require desperate measures, and the ...More...
Price: £32.99 (RRP is £37.99)
Shadowrun RPG: 6th World Prime Runner Miniatures
They're rough. Tough. Ready for action. And you can fit five of them in your hand. Bring Sledge the ork street samurai, Coydog the elf shaman, Gentry the human decker, Hardpoint the dwarf rigger, and Blanco, the troll weapons specialist to your game table and let them unleash chaos! Whether you're ...More...
Price: £15.99 (RRP is £19.99)
Shadowrun RPG: 6th World Firing Squad
Shadowrunners stare violence in the face daily, deciding how much they'll inflict, figuring out how they'll remain alive. They know the prices that must be paid - the hard work of training, the challenge of recovery, and the continual effort to live with what you've done. Some shadowrunners develop ...More...
Price: £35.99 (RRP is £41.99)
Shadowrun RPG: 6th World Slip Streams
NOTHING BUT SHREDS
NOTHING IS REAL. EVERYTHING IS REAL.
What you think is real rips and shreds, and the unreality beneath spills out. Everything you dreamed of. Everything you fear. The past returns, distorted and dark. The future sparks in glimpses and flashes. You see it all at once. ...More...
Price: £33.99 (RRP is £37.99)
Shadowrun RPG: 6th World Gun Rack
The Colt Secret Agent. The Ultimax 71. The Izom Artemis. These and many more are in this weapon pack, with each card having game stats and art. Includes weapons from Shadowrun, Sixth World and Firing Squad.
Price: £11.99 (RRP is £14.99)
Shadowrun RPG: 6th World High Rollers
This custom collection of dice bears the markings of some of Shadowrun's most powerful corps. With special corporate logos accompanying the 5s and 6s, a glitch mark on the 1, and an assortment of colors, these dice enhance any Shadowrun game - and make it easy to pick out one to use as the wild die!
Shadowrun RPG: 6th World Collapsing Now
DO THE COLLAPSE! Some are careful, others are chaotic. Some are new, others old. Some are ruthlessly calculating and logical, others have only the barest acquaintance with sanity. But they're all in the shadows, they're all dangerous, and they're all things you need to know. Collapsing Now details ...More...
Shadowrun RPG: 6th World Street Wyrd
Power Surge! The power to shape the world can also tear it apart. The power to summon spirits and gain allies can also conjure enemies and lead to your own destruction. And the power to fill objects with magic is also the ability to make them blow up in your face. Shadowrunners learn about power ...More...
Shadowrun RPG: 6th World Mobile Grimoire Spell Cards
Magic in the Sixth World is not about complex incantations, detailed hand movements, and long scrolls (except when it is). It's about hitting fast, hitting hard, and moving on. Mobile Grimoire provides references to dozens of spells, with game stats and rules, so you can select, cast, and go. Contains ...More...
Shadowrun RPG: 6th World Tarot Arcanist Edition
The Sixth World Tarot is a stunning collection of Shadowrun art by Echo Chernik, and it now comes in a larger size! This deck gives the gorgeous art the spotlight it deserves, letting users take in the full details of these images. Whether you're using them as a game aid, art collection, or functioning ...More...
Price: £24.98 (RRP is £33.99)
Shadowrun RPG: 6th World Power Plays
You can be proactive, shift paradigms, think outside the box, and set aggressive agendas all you want - the megacorporations of the Sixth World are still going to disturb your plans, ruin your day, and screw up the world. They are shadowrunners' employees and adversaries, the source of cash and the ...More...
Shadowrun RPG: 6th World Assassin's Night
Go dark. Eliminate. Those words set a plan in motion, but what plan? Something's about to go down in Barcelona. Someone is marked for death. But who's the target, and who's pulling trigger?
Price: £24.99 (RRP is £33.99)
Shadowrun RPG: 6th World Double Clutch
Double Clutch is the essential core rulebook for the rigger character archetype. Riggers are characters that use datajacks and cyberware to communicate with drones and vehicles, which basically allows them to control these machines with their mind. Their new rulebook details their abilities in 6E ...More...
Shadowrun RPG: 6th World Johnson Dex Card Deck
Mr. Johnson is a key part of any Shadowrun mission, and this card set provides all you need to include a range of Mr. Johnson in a Shadowrun game. With plot hooks, game stats, and mechanics to help players earn favors from Mr. Johnson, this is a useful resource for anyone running or playing a Shadowrun ...More...
Price: £12.49 (RRP is £14.99)
Shadowrun RPG: 6th World Rides Deck
Easy reference to a range of gear helps keep Shadowrun games moving, and this deck of items selected from Double Clutch and other Shadowrun books provides easy reference to dozens of vehicles and drones for quick player and gamemaster use. Contains 55 cards, with items selected from a range of Shadowrun ...More...
Price: £13.99 (RRP is £16.99)
Shadowrun RPG: 6th World The Kechibi Code
Shadowrun: The Kechibi Code is a new plot sourcebook for Shadowrun: Sixth World RPG. This new plot book features a storyline that moves from the Scotsprawl to Lagos, and then, to St. Louis. The Shadowrunners are in pursuit of digital vandals that are going after businesses and major markets. This ...More...
Shadowrun RPG: 6th World Dice And Edge Tokens 2nd Green
Tossing a handful of dice to out-maneuver or out-gun your opponent always brings a rush. Especially when you're spending some Edge to boost your actions. Add more dice to your Shadowrun game, along with a great way to track your Edge!
Price: £14.99 (RRP is £21.99)
Shadowrun RPG: 6th World Emerald City
Seattle has experienced dramatic changes recently, breaking free of the UCAS and going its own way as a free city. Independence can be exhilarating, but it also brings stresses and danger, and this book will look at how Seattle is changing and what that means for people working in the shadowrunning ...More...
Shadowrun RPG: 6th World Seattle
Shadowrun, Sixth World is the latest edition of one of the most popular role-playing games of all time. In 2080, the world is controlled by massive megacorps that draw on a wealth of technology and magic to keep the world under their heels. But there are some people who resist, who refuse to sell ...More...
Shadowrun RPG: 6th World Shadow Points
A backdoor cyberclinic. A fast food joint. A police station. These are places shadowrunners might encounter across the globe, wherever they get their work done.
Price: £12.99 (RRP is £14.99)
Shadowrun RPG: 6th World The Third Parallel
The Third Parallel: Where Man meets Magic and Machine - that was Shadowrun's tagline from way back, and this campaign book explores how those three aspects of the Sixth World interact and overlap. Taking place in the Denver sprawl, this books bounces players back and forth from the meatworld to the ...More...
Shadowrun RPG: 6th World Companion: Core Character Rulebook
Dream it, be it. The Sixth World is wild and weird, but it doesn't have to be wilder or weirder than you. If you can dream it, the Sixth World Companion helps you play it. With alternate character creation methods, new metatypes, a whole slew of qualities, and even some rules variations, Sixth World ...More...
Shadowrun RPG: 6th World 16 Month Calendar Game Maps
Two things we like keeping track of are when major gaming conventions are happening and important dates in Shadowrun history. The Shadowrun sixteen month calendar helps with both purposes! Running from September 2022 to December 2023, this calendar has important dates pre-printed on it. What's more, ...More...
Shadowrun RPG: 6th World Art Portfolio
The art of Shadowrun tells the story as much as the words do, and this book contains forty images that are easy to remove and display so you can immerse yourself in the sights of the Sixth World!
Shadowrun RPG: 6th World Shadow Cast
Shadowrunners come in all shapes, sizes, and skill sets. Some of them do things you immediately know will be useful. For others- well, let's say their usefulness sometimes sneaks up on you.
Shadowrun RPG: 6th World Hack And Slash
Digital cowpokes, bit jockeys, and light riders will all tell you that the Matrix is the last bastion of freedom in the world, the only place where you can go toe to toe with the most powerful people around and have a chance of taking them down. It's the last frontier, the Wild West, the great wide ...More...
Shadowrun RPG: 6th World Null Value
Infinite Weapon
Shoot straight, conserve ammo - shadowrunners often think about threats in terms of guns and bullets. That's thinking too small. Why shoot someone when you can drain their entire bank account without coming anywhere near them?
Price: £38.99 (RRP is £44.99)
Shadowrun RPG: 6th World Astral Ways
Explorers Needed. Do you have heart? Courage? The ability to remain unfazed in the face of the incredibly bizarre? Then the metaplanes are waiting for you. Gateways to different metaplanes have appeared across the Sixth World, opening travel to a wider range of people than before. That means there ...More...
Price: £22.99 (RRP is £44.99)
Shadowrun RPG: 6th World Program Deck
The Program Deck accompanies Hack & Slash, providing easy reference to dozens of programs, including commlink apps, from the Shadowrun, Sixth World core rulebook and Hack & Slash. It provides a summary of game rules for easy reference to most available programs. Commlink apps can be useful to non-decker ...More...
Price: £13.49 (RRP is £15.99)
Shadowrun RPG: 6th World Rogues Lineup
Rogues Lineup is an NPC deck that could also be pre-generated PCs showing the full range of shadowrunners. It works great with the Shadowrun Sixth World Gamemaster Screen and makes easy reference along with other Shadowrun card decks.
Shadowrun RPG: 6th World Whisper Nets
It's What You Know! Powerful financiers have been sent to prison for sending inside information to investment bankers so they could trade based on things they weren't supposed to know. Government officials have resigned because the answer to the question "What did they know and when did they know ...More...
Price: £36.99 (RRP is £42.49)
Shadowrun RPG: 6th World Body Shop
If you're going to take on the powers of the Sixth World, you will need to be every bit of yourself that you can muster. Cyberware, bioware, geneware, and more can help you build the self you need to rise to the occasion and be the person who can withstand whatever the world throws at you.
Shadowrun RPG: 6th World Shoot Straight
You know the basic advice-shoot straight, conserve ammo, etc.-but that's far from the only things runners need to know. How do you get into where you're not supposed to be? How do you stay unseen in spots with a thousand eyes watching? And how do you break the law regularly without being caught? ...More...
Price: £29.99 (RRP is £42.49)
Shadowrun RPG: 6th World Cyber Deck
What does your body need? A boost of speed? A new look? Different ways of seeing the world? All these options and more are in this deck, which provides basic game information for augmentations taken from Body Shop. Grab this reference for easy tracking of essential gear! The Cyber Deck is for use ...More...
Shadowrun RPG: 6th World Edge Zone Magic Deck
With some updated art, revised rules, and a new design, this game contains all the fun of building a team of runners, throwing them against obstacles, and overcoming challenges to earn nuyen and Karma! With enough cards for two players to get started, this box launches players into the game. Cards ...More...
Price: £32.99 (RRP is £39.99)
Shadowrun RPG: 6th World Edge Zone Mayhem Deck
The Shadowrun collectible card game from the '90s returns, now as an upgradeable deck-building game! With some updated art, revised rules, and a new design, this game contains all the fun of building a team of runners, throwing them against obstacles, and overcoming challenges to earn nuyen and Karma! ...More...
Price: £25.99 (RRP is £39.99)
Shadowrun RPG: 6th World Core Rulebook: Berlin City Edition
This latest reprint of Shadowrun, Sixth World provides fast-moving Shadowrun role-playing action with bonus Berlin content. The rules have been streamlined, but they still offer the depth of play Shadowrun fans expect - with less rules to flip through and memorise. The game rewards quick, tactical ...More...
Shadowrun RPG: 6th World Scotophobia
The Meaning of Fear. As a rule, shadowrunners aren't afraid of things that go bump in the night-because usually, it's them. They know, though, that they aren't the only thing to worry about. The universe and the metaplanes have things they can't imagine, things they shouldn't imagine, because even ...More...
Price: £35.49 (RRP is £42.49)
Shadowrun RPG: 6th World Critter Deck
The Critter Deck accompanies Shadowrun 6E RPG: Wild Life with dozens of fully illustrated reference cards for a wide range of Shadowrun critters. The pictures and game stats make it easy to throw a range of critters into your game! Features: A full deck with critters ranging from the drop bear to ...More...
Shadowrun RPG: 6th World Wild Life
The howl that cuts through the night. The bared fangs in a dark corridor. The talons piercing exposed flesh. All these haunt shadowrunners' nightmares. You can always try to reason with or buy off other people, but critters? Critters just come at you, relentless and hungry. Whether they're used as ...More...
Shadowrun RPG: 6th World Falling Point
The sixth world feels like it's perpetually in the middle of slow-motion collapse, disaster after disaster threatening to bring parts or all of it down. So, it's critical to know what might push some of this disaster over the edge, turning slow-motion into a full-on downward plunge. Falling Point ...More...
Shadowrun RPG: 6th World The Needles Eye
Can you negotiate a multi-million-nuyen deal while calmly sipping a martini? Do you know how to make money on the stock market with just about any insider info you hear? Most importantly, can you maintain your poise while the most powerful people in the Sixth World stare you down? You're about the ...More...
Shadowrun RPG: 6th World Final Bets
The Sixth World is full of great cities to stage a campaign, and Final Bets brings players to Paris for a fast-moving, espionage-heavy campaign. They'll discover and trade secrets, help shift alliances, and otherwise try to keep up with the powers that move the city. This book provides a campaign ...More...
Shadowrun RPG: 6th World Smooth Operations
It's the extraction where the previously unwilling target leaves the building with you, arm in arm. It's the Lone Star cop who starts as an arresting officer and ends as a contact. And it's corp suit who always lets their old friend into the office for a drink and a chat. That's just a small sample ...More...
Price: £35.99 (RRP is £42.49)
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