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Starfinder RPG: Attack Of The Swarm Chapter 2: The Last Refuge
Sound the Retreat! With a handful of survivors from a Swarm invasion as passengers, the heroes travel to a nearby colony world in search of safety. At the overburdened metropolis of New Grakka, members of a movement who believe the Swarm are punishment for the system's sins are disrupting the military's ...More...
Price: £9.99 (RRP is £18.99)
Starfinder RPG: Attack Of The Swarm Chapter 3: Huskworld
Hoping to find a way to fight back against the alien, insectoid Swarm, the heroes travel to a distant world already consumed by the deadly invaders. They soon discover they aren't alone in their struggles when they meet a handful of resistance fighters on the ravaged planet. With the group's help, ...More...
Price: £9.99 (RRP is £20.99)
Starfinder RPG: Dawn Of Flame Chapter 2: Soldiers Of Brass
Now employees of the Deep Cultures Institute, the heroes are set to investigate what's happening in the sun. Burglars in the DCI museum throw that plan askew by stealing the institute's data. The missing files are compiled and cross-referenced rumors on potential intelligent life inside the Pact ...More...
Starfinder RPG: Dead Suns Chapter 2: Temple Of The Twelve
Welcome to the Jungle! Now members of the Starfinder Society and piloting their very own ship, the heroes head to the planet Castrovel, home of some of the best universities in the Pact Worlds, to research the clues they found on the mysterious asteroid called the Drift Rock. On Castrovel, the adventurers' ...More...
No. of Players: 4 to 6
Levels: 3
Price: £9.99 (RRP is £20.49)
Starfinder RPG: Dead Suns Chapter 3: Splintered Worlds
Tracking the Cult of the Devourer, the heroes travel to the Diaspora, but they must survive the asteroid field to find the cult's hidden command post. What they learn there takes the heroes to Eox, where they must challenge the planet's undead inhabitants to learn that the Devourer cult is headed ...More...
Levels: 5
Starfinder RPG: Dead Suns Chapter 5: The Thirteenth Gate
The heroes journey deeper into the Vast to find the Gate of Twelve Suns, an alien megastructure consisting of a dozen stars arranged in a perfect circle. However, members of the Cult of the Devourer precede them, and the heroes must contend with the cultists for control of the alien technology found ...More...
Levels: 9
Price: £9.99 (RRP is £19.99)
Starfinder RPG: Devastation Ark Chapter 1: Waking The Worldseed
The discovery of a series of millennia-old ruins sets off a chain of events that puts an ancient titanic spacecraft on course to the Pact Worlds. When the vessel - which belongs to an evil, warmongering civilization long thought dead - begins destroying all other ships in its path and attacking important ...More...
Price: £17.49 (RRP is £20.49)
Starfinder RPG: Devastation Ark Chapter 2: The Starstone Blockade
The heroes travel to Absalom Station to warn the Pact Worlds government of a fast–approaching threat from beyond the stars! But before they are fully prepared, the titanic spacecraft arrives and shuts down the fabled Starstone Reactor, plunging the station into chaos. The heroes must find a way to ...More...
Starfinder RPG: Devastation Ark Chapter 3: Dominion's End
Upon gaining access to the hostile starship known as Ark Prime, the heroes find themselves immersed in propaganda designed to show the might and superiority of the ancient empire that launched the vessel eons ago. Once they break free of the brainwashing, they can fight past robots, holographic constructs, ...More...
Starfinder RPG: Drift Crashers Chapter 1: The Perfect Storm
The Drift Crisis has begun! When the Drift- the dimension that allows starships to travel faster than light- suddenly crashes, all the starships in it are hurled to random locations in the multiverse. Among these starships is the Marata, whose crew find themselves stranded in Hell, their starship ...More...
Price: £12.99 (RRP is £22.49)
Starfinder RPG: Fly Free Or Die Chapter 1: We're No Heroes
In this thrilling kick-off to the new Fly Free or Die Starfinder Adventure Path, a crew of scoundrels, rogues, and misfits finds it hard to survive in a galaxy where everyone has a price. Targeted by a crime boss and his army of enforcers, preyed upon by faceless mega-corporations, and hounded by ...More...
Starfinder RPG: Fly Free Or Die Chapter 2: Merchants Of The Void
The crew of the Oliphaunt have earned the freedom to go where they please, but they've still got bills to pay and old enemies hot on their tail! The Fly Free or Die Adventure Path continues, as the player characters travel to the Veskarium, an interplanetary empire ruled by the militant and lizard-like ...More...
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Compile Card Game: Main 1 Edition
£16.99
Compile Card Game: Aux 1 Expansion
£3.99
Arkham Horror LCG: The Drowned City Campaign Expansion
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Arydia: The Paths We Dare Tread Board Game
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Compile Card Game: Main 2 Edition
£15.49
Compile Card Game: Aux 2 Expansion
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Arkham Horror LCG: The Drowned City Investigator Expansion
£36.99
Dune Imperium Board Game: Bloodlines Expansion
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Galactic Cruise Board Game: Accommodations Expansion
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Galactic Cruise Board Game: Advancements Expansion
Heat Board Game: Pedal To The Metal Tunnel Vision Expansion
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