It is the middle of the nineteenth century and the age of steam is well underway.
The Russian and Canadian governments, eager to capitalize on the new rail technology to bring together their vast countries, are sponsoring entrepreneurs to help build their railway networks.
You are an investor, seeking to take advantage of their generous offer to make your fortune. However, your governments are not as benevolent as you first thought. They have begun to absorb fledgling rail companies, taking them away from those who worked so hard to build them by regulating impossible standards for new technology.
You'll have to remain diligent to ensure you are not next.
1861: Railways of the Russian Empire and 1867: Railways of Canada are two staplese games in the 18xx genre; both are about starting, investing in, and operating railroad companies. And now are in the same box!
What makes 1861 and 1867 unique is that they are largely about starting small companies which can merge together to form larger railway systems.
Both titles are great for beginners as well as experienced players and can be played by experienced players in 3 to 4 hours (though your first games will likely be longer).
No. of Players: 3 to 6
Min. Age: 12