In Gray Eminence, players take the roles of powerful puppet masters in the modern world, each working towards common goals as well as their own, secret, agenda. Each shadowy figure uses money, power and influence to steer the course of multiple factions toward their own inscrutable ends.
Gray Eminence does not pretend to observe political correctness or historical accuracy but rather aims to induce discussion about the world we live in. We also claim that all events in the game are plausible and event resolution options are within the range of real-world possibilities. We do not, however, pretend that our event resolution options cover all possible eventualities - If you find that you end up discussing event resolution options we didn't list, that would count as a success in terms of our game design. The winner is the person with most progress toward their winning conditions at the end of the game.
Contents:
Rulebook1 Gameboard6 Playmats6 Player Meeples57 Large Cards204 Small Cards108 Wooden Cubes6 Storage Chests5 Wooden Cylinders1 Cardboard Game Turn Marker35 Cardboard Victory Point Tokens4 Cardboard Entity Markers
No. of Players: 3 to 5
Min. Age: 15