Want to add another layer to your strange adventures in small towns? Bring a Powered Character into your world co-controlled by all of the players at the table. Using aspects of the character from the GM, players will share narrative control over what the character does - and when they use their mysterious, dangerous powers! Players will more than likely need their powers to get you out of a pinch, and as you play more, the powered character will get stronger and stronger! But be careful… using powers comes with a cost... These 100 cards outline rules and abilities in the Kids on Bikes RPG: Core Rule Book to help make your powered characters shine! (or spark, or melt, or combust).