Enter the futuristic universe of Red Rising, based on the book series by Pierce Brown featuring a dystopian society divided into fourteen castes. You represent a house attempting to rise to power as you piece together an assortment of followers (represented by your hand of cards). Will you break the chains of the Society or embrace the dominance of the Golds?
Red Rising is a hand-management, combo-building game for 1-6 players. You start with a hand of five cards, and on your turn you deploy one of those cards to a location on the board, activating that location's benefit. You then gain the top card from another location (face up) or the deck (face down), adding it to your hand as you enhance your end-game point total.
Contents:
112 Character Cards (65x100mm)6 Asymmetric House Tiles (65x100mm Blackcore)1 Board (410x284mm)1 Wolf-head Tray & Lid60 Helium Tokens (Red Gems)60 Plastic Influence Tokens1 Sovereign Token1 Crescent Moon First-player Token1 Custom Rising Die (22mm)6 Plastic Fleet Tokens1 Scorepad (50 pages, double-sided)6 Reference Cards (65x100mm)1 Cardboard Insert1 Multiplayer Rulebook1 Automa rulebook30 Automa Cards (25 cards are 57x87mm; 5 cards are 65x100mm)
No. of Players: 1 to 6
Min. Age: 14