With the driving of the golden spike in 1869, the first transcontinental railroad was completed in the United States. But really it was only the beginning of a rapid expansion of railways that would crisscross the entire country. In Whistle Stop, you'll make your way west across the country, using your fledgling railroad company to build routes, pick up valuable cargo and deliver needed goods to growing towns, creating a network of Whistle Stops that you and your competitors can leverage as you continue to expand your networks. Along the way, you'll gain shares in other railroads and watch your reputation soar with each successful delivery before making a final push to complete long hauls to the boom towns of the West.
This is a new twist on pick up and deliver games. As players move their trains west and pick up goods, they can deliver those goods to small towns to gain shares in railroads, or hold on to them for a bigger payout when they reach the west coast. At the same time, they will be trying to optimize their actions (and gain extra ones), lay down new track tiles, block the other players, gather and use valuable whistles for special moves and abilities, and carefully manage their coal resources. Whistle Stop plays 2-5 players in a little over an hour, with just enough complexity and strategy for hardcore gamers, with rules that are still very accessible for casual gamers.
Contents:
1 gameboard25 wooden trains96 coal tokens20 gold nugget tokens8 town tiles5 player boards5 wooden score markers12 upgrade cards30 railroad shares60 wooden resource cubes24 whistle tokens
No. of Players: 2 to 5
Min. Age: 13