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Pathfinder 2 #155 The Extinction Curse Chapter 5: Lord Of The Black Sands
On the hunt for a life-giving aeon orb far below the surface world, the heroes venture into a blighted Darklands waste known as the Vault of the Black Desert. Facing off against lurking, vampire-like urdefhan and even stranger subterranean beasts, the heroes track the lost artifact to an enclave ...More...
Price: £19.49 (RRP is £22.49)
Pathfinder 2 #156 The Extinction Curse Chapter 6: The Apocalypse Prophet
The heroes have at last earned the magical energies drawn from the life-giving aeon orbs. They must now scale the highest peaks of the Starstone Isle, outwitting wily demons and facing the mightiest xulgath invaders from deep beneath the earth. In a trap-laden vault constructed by Aroden himself, ...More...
Pathfinder 2 #157 Agents Of Edgewatch Chapter 1: Devil At The Dreaming Palace
Get ready to shine your badge and report for duty - the Agents of Edgewatch Adventure Path begins! In this thrilling new Pathfinder campaign, players assume the role of fresh recruits of the Edgewatch, the newest division of Absalom's city watch. Tasked with fighting crime during this year's Radiant ...More...
Pathfinder 2 #158 Agents Of Edgewatch Chapter 2: Sixty Feet Under
The Edgewatch agents follow up on a lead in Absalom's financial hub, where they unravel a series of clues to determine the target of an impending bank robbery and put a stop to the crime before it occurs. The robbery turns out to be just one piece to a much larger puzzle though - after the heroes ...More...
Pathfinder 2 #159 Agents Of Edgewatch Chapter 3: All Or Nothing
When the Edgewatch agents receive a much-deserved promotion and transfer to Absalom's interjurisdictional Starwatch company, they find that with increased responsibilities come increased risks. Following the trail of clues left behind by the murderous Norgorber cultist called the Skinner, the agents ...More...
Pathfinder 2 #160 Agents Of Edgewatch Chapter 4: Assault On Hunting Lodge Seven
The Agents of Edgewatch Adventure Path continues! Armed with the identity of a powerful Norgorber cultist belonging to the so-called Twilight Four, the agents infiltrate a soiree of alchemists and poisoners in order to apprehend the sinister Infector in his underground hideout. But before they can ...More...
Pathfinder 2 #161 Agents Of Edgewatch Chapter 5: Belly Of The Black Whale
The Agents of Edgewatch Adventure Path continues! Having been betrayed by their confidants and stripped of their badges, the Edgewatch agents must perform a daring prison break to spring the wrongly incarcerated primarch. Old enemies become new friends as the heroes work for an infamous underworld ...More...
Pathfinder 2 #162 Agents Of Edgewatch Chapter 6: Ruins Of The Radiant Siege
The Agents of Edgewatch Adventure Path reaches its exciting climax! Only one member of the fiendish Twilight Four remains, but having completed her pact with the murderous god Norgorber, the already powerful politician has risen to new heights as she is imbued with both a spark of divinity and the ...More...
Pathfinder 2 #163 Abomination Vaults Chapter 1: Ruins Of Gauntlight
Enter the megadungeon! When the mysterious Gauntlight, an eerie landlocked lighthouse, glows with baleful light, the people of Otari know something terrible is beginning. The town's newest heroes must venture into the ruins around the lighthouse—and delve the dungeon levels far beneath it—to ...More...
Pathfinder 2 #164 Abomination Vaults Chapter 2: Hands Of The Devil
Beware when dealing with devils! The Abomination Vaults sprawl far beneath the mysterious Gauntlight, and it's time to take weapons, torches, and wits into the deeper dungeons. Here, vile fleshcrafters labor to create armies of monsters for their long-dead leader, and a force of devils still work ...More...
Pathfinder 2 #165 Abomination Vaults Chapter 3: Eyes Of Empty Death
Death lurks in the darkness! The deepest levels of the Abomination Vaults contain massive caverns and a relic left behind by one of the Outer Gods. The heroes must negotiate the ruthless politics of insular drow, vampiric urdefhans, and stranger creatures for the tools they need to vanquish Belcorra ...More...
Price: £19.49 (RRP is £22.50)
Pathfinder 2 #167 Fists Of The Ruby Phoenix Chapter 2: Ready? Fight!
The time has finally come for the Ruby Phoenix Tournament! Eight teams of the world's greatest fighters have qualified for the grand tournament and must now compete to win a prize from the grand treasure vault of Hao Jin, the Ruby Phoenix. The player characters will need to muster skill, strength, ...More...
Price: £18.99 (RRP is £22.49)
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